AI Insights · Timothy · October 2024
Top 5 Hybridcasual Games on iOS in Saudi Arabia Q3 2024
Explore the performance of leading hybridcasual games on iOS in Saudi Arabia during Q3 2024, with insights into downloads, revenue, and active user trends.
The third quarter of 2024 witnessed notable performance trends among the top hybridcasual games on the iOS platform in Saudi Arabia. Here is an overview of the key metrics for each app, based on data from Sensor Tower.
Last War:Survival from FUNFLY PTE. LTD. saw a robust increase in weekly revenue, reaching a peak of approximately $678K in late July before stabilizing around $634K towards the end of September. Weekly downloads showed a significant surge early in the quarter, hitting a high of 121K, but gradually decreased to 17K by the end of September. Active users remained relatively stable, fluctuating between 266K and 474K, with minor variations throughout the quarter.
جوابك جوابهم developed by Abdulrahman Alshimemeri, maintained a consistent weekly revenue, peaking at $660 in the first week of July and remaining around $412 by the end of September. Downloads experienced a downward trend from 58K to 7.6K over the quarter. However, active users showed a gradual decline from 363K to 272K during this period.
Pizza Ready! by Supercent, Inc. had a relatively steady revenue stream, with minor fluctuations, peaking at $580 in late July. Downloads varied throughout the quarter, starting at 27K and ending at 11K. Active users showcased a growth trend, increasing from 202K to 219K by the quarter's end.
Screw Puzzle: Wood Nut & Bolt™ from ONESOFT GLOBAL PTE. LTD. witnessed a peak revenue of $851 in late July, with a steady decline towards $447 by the end of September. Weekly downloads showed variability, starting strong at 20K, then fluctuating and closing at 13K. Active users experienced a slight rise, reaching 38K mid-quarter before settling at 33K.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. experienced stable revenue with minor variations, closing the quarter at $560. Downloads began at 19K and decreased steadily to 12K. Active users remained relatively consistent, starting at 129K and ending at 117K.
These trends reflect the dynamic nature of the hybridcasual gaming market in Saudi Arabia. For more detailed insights, visit Sensor Tower.